Archive for the ‘Structure of matter’ Category

Distorted Android

Thursday, May 26th, 2016

I have just launched a new project – ‘Distorted’ graphics library for the Android system. It is a fully Open Source library for graphics effects – various distortions were the first effects implemented, thus the name.

A suite of example applications, each one showing one particular aspect of the library, is also available.

Source code:

git clone http://distorted.org/git/distorted-library.git
git clone http://distorted.org/git/distorted-examples.git

Tutorials, JavaDoc, Wikis and more will soon appear in http://distorted.org.

Bon apetit!

J2ME: problems with sound

Friday, October 8th, 2010

Recently I am trying to write a J2ME game for Nokia S60 5th edition and Symbian^3 devices, but I face a strange problem with sound: if we have a graphics thread working hard redrawing the screen, then playing sound completely slows it down. This is unexpected because if there is no graphics thread, playing sound in very same way uses about 2-3% of CPU in my Nokia N97.

I wrote a simple J2ME app to ilustrate the problem. Its source can be downloaded from here: SoundTest.tar.gz . Here’s the Java source:

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Welcome back!

Thursday, March 30th, 2006

I’ve been busy with life, thus few posts lately… Hopefully, that’s going to change!

A trip to Ilan

Tuesday, February 28th, 2006

Last weekend we went to Ilan. Had lots of fun, although it was raining a little. But, the best part was in the bus anyway :)

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Art Museum with Sandy

Sunday, February 12th, 2006

Yesterday we went to Taipei’s Art Museum with my cutie, Sandy.

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